NHS Should support "Tech" Addicts - Video Game Addiction
by David Staniforth
Call it what you like addiction, enjoyment, compelling its a simple fact that most parents will tell you kids are spendinding far too much sedentary time on the computer or on consoles such as Xbox and Playstation playing video games. The mission at Take-Time-out.info is to generate awareness of health and safety risks associated with the activity, DVT or Deep Vein Thrombosis which can result in a fatal Pulmonary Embolism can result from the long periods of immobilisation very often associated with on-line gaming. We do not seek to undermine the industry or spoil the enjoyment of the millions of gamers in the UK and around the world.
Take Time Out wants the gaming industry to place awareness messages - where they will be seen - ON THE ACTUAL GAME.
Please read this article released today by the press association, take into account that UKIE the Uk trade body representing the gaming industry,today, do not recognise Video Game addiction as clinically proven.....
Yahoo - Press Association Release....
Keith Vaz has warned that computer game addiction can affect emotions and self-control
....The NHS should offer support to people addicted to the internet and video games, the chairman of the Commons Home Affairs Select Committee has said.
In a parliamentary motion, Keith Vaz warned that emotions, decision-making ability and self-control were affected as a result of the addiction.
The Labour MP's motion, which also had the backing of Liberal Democrat Sir Bob Russell, said they were "deeply concerned" by research "which suggests that frequently using the internet or video games can have a physical effect on the brain, similar to that of drugs or alcohol".
The research found "both neuronal connections between brain areas and brain functions including emotions, decision-making and self-control are affected", the MPs said.
They called for further research and for "the NHS to provide effective support to those who suffer from internet or gaming addictions".
Last year researchers at Indiana University found sustained changes in the region of the brain associated with cognitive function and emotional control in young adult men after one week of playing violent video games.
Other advise such as the risk of RSI injuries are also not brought to the attention of customers of the gaming industry and the need for a thorough review of what advise the industry is allowing out is called for.
Take Time Out will write to Mr Vaz and Mr Russell outlining its associated concerns and asking the question as to if the gaming industry should continue to be self regulated in the area of these major health and safety issues.
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